CREATE OR DIE
As you complete objectives, you level up and unlock skill points, increasing your celebrity skater’s stats – movement speed, ollie jump height, balance, and so on – in the traditional fashion. You also acquire new character models, which take the concept of player customisation to fairly ludicrous extremes: the screenshots you see on these pages all feature, believe it or not, Tony Hawk himself. Elsewhere, there’s a clunky level editor whose early player creations are rather telling. A Most Liked submenu yields a screen full of levels that have been given precisely zero likes, and more than half of them are remakes of the original THPS’s Warehouse level, as if players are desperately looking back on a simpler, more technically stable, much happier time.