THOUGHT PROCESS

The mind­set be­hind en­ter­ing an un­well mind­set in games

EDGE - - KNOWLEDGE / THE TOWN OF LIGHT -

Dalcò and co have been care­ful not to po­si­tion men­tal ill­ness as an in­tan­gi­ble af­flic­tion. “[Ital­ian psy­chi­a­trist] Vit­torino An­dreoli ex­plains very well that men­tal ill­ness is not a mat­ter of ‘qual­ity’, but of ‘quan­tity’,” Dalcò says. “He means that all the de­fence mech­a­nisms that those af­fected by this kind of ill­ness use against the dis­com­fort it causes are the same – but the sever­ity of that dis­com­fort makes the dif­fer­ence be­tween be­ing ill or not. Anx­i­ety and fear are good re­ac­tions that help us to make us aware of dan­ger. But when the in­ten­sity of those re­ac­tions reach ex­ces­sive lev­els, they be­come a pathol­ogy.”

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