CHOICE AND CONSEQUENCE
Telltale’s games often sabotage themselves by putting more emphasis on choice than they really offer. Replay and it quickly becomes obvious that most branches are illusionary, looping back to the same result with little but a line change. Tales’ choice mechanics aren’t really about that, though, but rather feeling responsive during the one playthrough that Telltale expects – to offer malleability instead of fixed pathing. At that, it’s effective, especially in moments where your decisions determine your allies for the final push, as are some of the smaller details, such as taking the time to find money to buy fancier gear. It’s all cosmetic, but it’s still a dopamine drip of reward that helps justify playing the series rather than simply watching it all on YouTube.