In the cases of both Hearthstone and Heroes Of The Storm, Blizzard was initially cagey about their potential for formal competitive play. Nonetheless, each title recently held its first world championships after seasons of international events. This time around, Blizzard seems more confident that Overwatch may have a future as an eSport. “We’re dedicated to providing the support necessary to foster the scene,” says director of design Jeff Goodman. That means spectator modes, primarily, and improvements to the ‘play of the game’ detection algorithm to be better at calling out different types of success. Blizzard also expects the community to shape Overwatch’s broader structure, tackling issues such as whether it should embrace TF2- style character switching or a MOBAstyle drafting process.