Bat­tle­front of­fers a se­lec­tion of mis­sions and bot matches that can be played off­line in sin­gle­player or lo­cal co-op. The mis­sions are es­sen­tially Bat­tle­front’s Horde mode, ask­ing you to sur­vive 15 waves of in­creas­ingly tough en­e­mies while dash­ing about the map try­ing to take con­trol of drop pods to use the powerups that con­sti­tute their cargo. Ini­tially dis­tract­ing, they soon wear thin even in co-op – there’s not enough enemy va­ri­ety to make them feel like an ad­di­tion of sub­stance. And an op­tional metagame in which you must lo­cate five pick­ups from around the fairly large lev­els be­fore the waves are over is just ir­ri­tat­ing. In­tended to help you hone your skills be­fore go­ing on­line, they feel in­stead like an un­der­de­vel­oped af­ter­thought and don’t even help you to level up your char­ac­ter.

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