Nintendo Land might have benefitted from fewer, more substantial attractions, but no one could suggest that it doesn’t offer a lasting challenge. That’s perhaps to be expected from a full-price release but, even so, it’s surprising just how hard you have to work to see everything. The Master Rank time limits in
Pikmin Adventure’s Challenge mode are exceptionally strict; the same goes for The Legend Of Zelda: Battle Quest, and the targets to attain platinum trophies in the solo activities. Donkey Kong’ s Crash Course, meanwhile, proved so exacting that many assumed it was just a single stage, only for it to flip over as you reached the goal to reveal another.