The pi­rate’s in­tegrity


Mi­cro­trans­ac­tions have a pres­ence here, but mostly they fa­cil­i­tate ship per­son­al­i­sa­tion. Think skull de­cals, camo paint jobs, and cock­pit swaps. “We’re still ex­per­i­ment­ing with where we take it,” Wil­lans says. “We don’t want to be in a sit­u­a­tion where your ship has bob­ble heads and furry dice. We want to pre­serve the in­tegrity and have some kind of con­trol over at least the feel, be­cause the fan­tasy is space pi­rates. So we’re go­ing to have ships that are a lit­tle bit dirty, a lit­tle bit grimy. We might have some wires hang­ing out, more kind of pi­rate-esque. And then we might have other ones that are a bit more sleek, a bit newer, more pol­ished, chrome, car­bon fi­bre.” Cur­rently there are three in­te­rior op­tions, but CCP prom­ises reg­u­lar in­jec­tions of con­tent.

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