Sage stuff­ing


One of the more cu­ri­ous ad­di­tions is a minigame that sees your party form­ing a pro­duc­tion line, hand­craft­ing plushes of the se­ries’ timid Chom­per en­e­mies. You’ll watch them cut, stuff, glue and paint, even­tu­ally fill­ing boxes of 24 toys, which can be sold to fund bet­ter tools, though you’ll have to dip into your prof­its to use them. Spo­rad­i­cally, you’ll be able to de­liver snacks to im­prove workrate and in­crease the chance of a rarer and more valu­able plush. It’s not en­tirely mind­less – there’s a mild tac­ti­cal el­e­ment when you choose to in­vest in pre­mium kit – and it’s oddly ab­sorb­ing to watch them all at work, though thanks to a laugh­ably poor ini­tial ex­change rate it’s some time be­fore it of­fers any tan­gi­ble value to the player.

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