Run of the milliner
A game of this type is always going to be of interest to speedrunners, and Gears For Breakfast clearly knows it: fiddle around in the menus and you’ll find the option to show a timer in the corner of the screen, or disable autosaving. Yet we wonder how the studio would’ve felt as the A Hat In Time speedrun beamed to the world from Awesome Games Done Quick last month. A string of geometric and physics glitches, including an infinite hover move that saw the player skip through huge chunks of levels at a stroke, didn’t exactly cast the game in the finest light. Anything found in the beta will, the studio says, be fixed for release – but anything discovered after launch will be left untouched.