Look­ing for game ideas below a me­tre of sur­face ice


While most devs worked on mul­ti­task­ing in tra­di­tional de­vel­op­ment dis­ci­plines, Markus Pa­sula found a way to com­bine cod­ing with an­other hobby: ice div­ing. “The week be­fore the trip I was think­ing that it’d al­ready been a cou­ple of weeks since my last dive, so where was I go­ing to do my next one? And then I’m like, ‘Hey, I’m go­ing on this crazy trip to La­p­land…’ I was sup­posed to be work­ing on the game the whole time, of course, but maybe there’s a chance that I can find a team there that likes the idea of me shoot­ing some un­der­wa­ter pho­tog­ra­phy or video which we can build a game around. Luck­ily, it all came true!”

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