Art of Luis
www.bit.ly/thewitnessart Luis Antonio, an indie developer and one of the key artists on TheWitness, has shared an in-depth look into the process of creating the game’s striking-looking environment and the challenges of working with Jonathan Blow’s exacting vision for the game. The blog is ongoing, and at the time of writing Antonio has covered the posters and trailers for the game (including those ‘long screenshots’); how the panels, lasers and cables came together; the game’s detailed texture work; and several of the earlier areas. All of this is accompanied by a huge number of images that include screenshots of early test builds and the finished areas, and reference shots from field trips. Be warned, though: there’s much to be spoiled here if you haven’t yet finished the game, so tread carefully.