While there’s no threat of physical injury to players of fighting videogames (beyond a bit of RSI in an over-eager thumb, perhaps), Goto-Jones believes the stress that participants undergo when entering tournaments, or even lower-level matches, is comparable to that of competing martial artists.
“It’s arguable to me that the key determinant of stress is the stakes involved,” he says. For Goto-Jones, the basic catalyst for stress is directly linked to our “intentionality” and our sense of the importance and significance of the outcome. In terms of the pressure and strain that players of fighting games undergo, at least, Street
Fighter and martial arts are comparable.