Seek­ing So­lus


Czech pub­lisher Grip Dig­i­tal pre­vi­ously col­lab­o­rated with De Jong on 2012 puz­zler

Un-me­chan­i­cal, whose Ex­tended Edi­tion launched on con­soles last year. “Both sides were quite sat­is­fied,” co-founder Jakub

Mikyska tells us. “We were able to get on the same wave­length, and then Sjo­erd showed us the next pro­ject he’d been work­ing on. When we saw the game for the first time, it ac­tu­ally looked a lot like The

So­lus Pro­ject you see to­day, so we had a good idea of his goals and im­me­di­ately knew it was a game we wanted to be a part of.” With the likes of DayZ and

Sub­nau­tica drag­ging their heels on their move to con­soles, Mikyska is con­fi­dent

The So­lus Pro­ject has a shot at be­com­ing a land­mark for the sur­vival genre on Xbox One.

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