Czech publisher Grip Digital previously collaborated with De Jong on 2012 puzzler
Un-mechanical, whose Extended Edition launched on consoles last year. “Both sides were quite satisfied,” co-founder Jakub
Mikyska tells us. “We were able to get on the same wavelength, and then Sjoerd showed us the next project he’d been working on. When we saw the game for the first time, it actually looked a lot like The
Solus Project you see today, so we had a good idea of his goals and immediately knew it was a game we wanted to be a part of.” With the likes of DayZ and
Subnautica dragging their heels on their move to consoles, Mikyska is confident
The Solus Project has a shot at becoming a landmark for the survival genre on Xbox One.