Sound­bytes

Game com­men­tary in snack-sized mouth­fuls

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Game com­men­tary in snack-sized mouth­fuls, fea­tur­ing Chet Fal­iszek

“The idea of me hyp­ing up a game, or talk­ing about a game be­fore it’s avail­able to the pub­lic, I just don’t think it’s go­ing to work ever again.”

We ap­pre­ci­ate the sen­ti­ment, Peter Molyneux, but wel­come to 2010

“The should ques­tionarts no and longerof sci­ences ei­ther-or.be a It is the com­bi­na­tion by which world-chang­ing com­pa­nies are built.”

Ian Liv­ing­stone con­tin­ues on his one-man bid to fix the UK education sys­tem

“It is help­ful to know what you know and know what you don’t know, and in this case, I know what I think but I don’t know the an­swer to your ques­tion.” A move into game dev hasn’t changed for­mer US de­fence sec­re­tary Don­ald Rums­feld

“We like phones and tablets be­cause they of­fer us dif­fer­ent ex­pe­ri­ences to PCs and con­soles. The same will hap­pen with VR.”

Valve’s Chet Fal­iszek over­looks the fact no one’s get­ting a free Vive with a phone con­tract

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