MYTHING IN ACTION
Four characters are available from the start, with another two unlocking later. The Ritualist is a standard mage, chipping away with projectile spells or drawing foes in with dark vortices, though the Witch is anything but archetypal, as a melee warrior who shoots streams of blood. The shape-shifting Druid’s special attack sees him transform into a wolf, while the Spellblade relies on his speed and evasiveness. Yet even with four players, combat feels scrappy and simplistic.