Gears Of War 4’ s post-release content strategy is largely as you’d expect. It’ll launch with ten maps, but The Coalition plans to rotate new and old maps in and out of the lineup over time based on player feedback. All will be free, though you can buy maps in order to host private matches when they’re out of rotation. The idea, says creative director Chuck Osieja, is to create the same backand-forth with the service that Riot has with League Of Legends’ free Champions. You can also buy crates with cosmetic personalisation items or earn them in-game, while multiplayer challenges grant XP rewards when completing tasks a certain way – winning a few rounds of TDM using a certain custom skin, for example.