Super Hypercube’s sound effects and dynamic soundtrack contribute a great deal to the game’s sense of nostalgic futurism. Created by Kokoromi member Damien Di Fede, the music is yoked to your interactions within 3D space. Each of the cubes ‘sings’ a note, and as you gather more cubes to your cluster, you add to the building chorus. It’s an ingenious design which, like Tetsuya Mizuguchi’s Rez, causes the soundtrack to match the natural ebb and flow of the onscreen interactions. The higher the stakes, the more intense the chorus, while a lost life will bring everything to a quietening halt. Other sounds are tied to specific environments, allowing for the designers to introduce a natural progression to the soundtrack apart from the player’s performance.