Three One Zero employs some smart tricks to help reduce the potential ill effects from zero-G movement in virtual reality. The first is simply a brake, activated by holding both triggers, that quickly brings you to a halt – which is an especially welcome addition if you’ve built up more momentum than your stomach can handle. Similarly, a button that reorients you according to the portion of station that you’re in offers a rapid escape from awkward positions. Finally, SAS Relief (which is named after the very real phenomenon of Space Adaptation Syndrome) overlays your visor with a black screen, which leaves only a small porthole into the world and reduces movement in your peripheral vision. It works well and can be set to automatically engage during potentially problematic sequences.