Sphere of influence
Your avatar is a capable enough swimmer, albeit with a very limited lung capacity, forcing you to the surface before you’ve had the chance to explore below water. Some of
Inside’s more leisurely sequences, however, see you clamber inside a bathysphere, equipped with a torchlight to illuminate the gloom; what little natural light filters through to ground level rarely stretches beneath the surface. As you glide through the passageways of a hulking cadaver – either a sunken ship or a giant undersea craft – you can crank your vehicle’s levers for a burst of speed that can smash through barricaded doors or widen cracks in the hull. Doing so means your light is dimmed for a brief period, but surely that can’t cause any problems. Can it?