Breach and clear
A mode called Breach will sit alongside the story. It takes the combat, stealth, and hacking from the main game and gives it, in Eidos Montreal’s words, “an arcade twist”. You choose from a number of small challenges and the goal is to avoid or attack enemies and retrieve data. It all takes place in a virtual world and you can unlock modifiers that grant you buffs and special abilities, which open like Hearthstone card packs. It’s a curious addition, seemingly designed to keep people playing after the credits roll. A progression system and leaderboards to compare scores with friends reinforce this. It’s a nice idea, with a vivid art style of fractured polygons, but we’re not sure yet what it’ll add to the overall package.