THE SOUL OF SUC­CESS

EDGE - - PREPARE TO DICE -

While the Steam­forged staffers had con­fi­dence in their con­cept for the Dark Souls table­top re­lease, some of the team can’t yet get their heads around how their game reached over £3.7m on a Kick­starter tar­get of £50,000.

“I still haven’t quite got an an­swer to the ques­tion about the suc­cess,” says Hart (above). “Maybe it’s be­cause, deep down at its core, DarkSouls de­serves to be a board game. It feels like a board game you play as a videogame… Put in sim­ple terms like that, it’s a de­scrip­tion of al­most ev­ery clas­sic table­top dun­geon crawler. There’s a syn­ergy be­tween the core game in

DarkSouls and what peo­ple want from a board game. That might be it.”

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