Time af­ter time

EDGE - - STUDIO PROFILE -

As a de­scrip­tor, ‘retro’ has al­ways been un­help­fully vague. Sure, for a time it be­came syn­ony­mous with the kind of reimag­ined 8bit vi­su­als that have risen to promi­nence in re­cent years, but as de­vel­op­ers co-opt nos­tal­gia in ever more di­verse ways, the term is be­com­ing in­creas­ingly neb­u­lous.

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