Whether it’s lone in­die devel­op­ment or work­ing as part of a larger stu­dio, there’s no shortage of in­dus­try op­por­tu­ni­ties in 2016. Cornil­lon stresses that in all cases, though, you’ll need to be par­tic­u­larly com­mit­ted. “Peo­ple shouldn’t go into games if they’re not pas­sion­ate about it,” he says. “If you’re go­ing to see it as a nine-to-five, it’s prob­a­bly one of the worst ca­reer choices you could make. You’re sur­rounded by peo­ple who are ac­tive and pas­sion­ate about what they’re do­ing, and maybe you’ll be swept up in that, but if you’re not the same you’re not go­ing to be able to han­dle the less pos­i­tive as­pects around devel­op­ment, like crunch – although, at Bossa, we don’t do crunch ever. Get­ting an ed­u­ca­tion is a good base, but you need to learn other things on your own. A game jam is a great op­por­tu­nity to start some­thing you love enough to give you the mo­ti­va­tion you need to work on it in your own time.”

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