The Elder Scrolls Leg­ends

De­vel­oper/pub­lisher Bethesda For­mat An­droid, iPad, PC Re­lease 2016


An­nounced at Bethesda’s de­but E3 con­fer­ence last year and in PC beta since April, Leg­ends was the ob­vi­ous pick for the Fall­out Shel­ter role, but there would be no insta-re­lease of the Bethesda card bat­tler. Leg­ends has al­ready missed one re­lease date – in 2015 – and its pub­lisher will only say that it will launch be­fore this year is out.

Per­haps Bethesda is strug­gling to make a game that wants to hitch a ride on the Hearth­stone band­wagon with­out mak­ing it look like quite so brazen a clone. Struc­turally, the­mat­i­cally and vis­ually im­per­cep­ti­ble from its in­spi­ra­tion, save for the way it re­places Bliz­zard’s car­toony style with

The Elder Scrolls’ grimy fan­tasy, there’s a shock­ing lack of imag­i­na­tion on dis­play here. The sole sav­ing grace may be the sin­gle­player cam­paign, but like

Fall­out Shel­ter this feels like a box-tick­ing ex­er­cise.

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