Wil­son’s Heart

De­vel­oper Twisted Pixel Pub­lisher Ocu­lus For­mat Rift Re­lease 2016

EDGE - - DISPATCHES PERSPECTIVE -

Even the most mun­dane ac­tions are leant sig­nif­i­cance when us­ing mo­tion con­trols in VR. In Wil­son’s Heart, Twisted Pixel’s strik­ing black-and-white psy­cho­log­i­cal thriller, just leaf­ing through a dis­carded comic book proves en­chant­ing. But the short demo is packed with rev­e­la­tory mo­ments, such as when we en­ter a bath­room and stare at the re­spon­sive re­flec­tion in the mir­ror, or the grim oc­ca­sion we hap­pen across a dead body, sus­pended on a coat hook, and must search it for ev­i­dence by ri­fling through pock­ets and clasp­ing the poor soul’s chin to move his head. Set in a haunted ’40s hos­pi­tal, you play as pa­tient Robert Wil­son and awake to find that your heart has been re­placed with a mys­te­ri­ous de­vice. It’s schlocky but ef­fec­tive stuff, and Twisted Pixel’s imag­i­na­tive use of Touch el­e­vates what is al­ready an at­mo­spheric ad­ven­ture.

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