Watch Dogs 2

De­vel­oper/pub­lisher Ubisoft (Mon­treal) For­mat PC, PS4, Xbox One Re­lease No­vem­ber 15


Watch Dogs 2’ s E3 com­ing-out party was largely cov­ered off by E295’ s cover story, but did yield fur­ther con­fir­ma­tion of the way in which Ubisoft Mon­treal’s world-hack­ing se­quel sub­verts our ex­pec­ta­tions of a mod­ern Ubisoft game. The largest re­main­ing con­cern is a tonal one; tech­nol­ogy moves at such a pace that bas­ing an en­tire game on it means run­ning the risk of be­ing ob­so­lete be­fore it even launches. Hope­fully Ubisoft is canny enough to have not filled its game with two-year-old im­age­board memes, but we’ll see.

Hope­fully it’s learned from its mu­si­cal mis­takes, too – the Chicago-set Watch Dogs fea­tured tracks by artists from Chicago, with Chicago in the ti­tle and, win­ningly, the band Chicago – though the an­nounce­ment trailer’s use of a song by Phar­rell Wil­liams’ old out­fit NERD isn’t cause for op­ti­mism.

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