The Un­spo­ken

De­vel­oper In­som­niac Pub­lisher Ocu­lus Stu­dios For­mat Rift Re­lease 2016

EDGE - - DISPATCHES PERSPECTIVE -

In­som­niac’s other VR ex­per­i­ment is con­sid­er­ably more suc­cess­ful. An on­line arena du­elling game in which two play­ers face off against each other in an un­der­ground, Chicago-based wizards’ fight­club,

The Un­spo­ken is an­other ster­ling show­case for Rift’s ex­cel­lent Touch con­trollers. Spells are cast in var­i­ous ways: a bar­rage of pa­per planes, for ex­am­ple, must be con­jured by fold­ing a piece of pa­per and then touch­ing each pro­jec­tile to fling it at your op­po­nent. You can also cre­ate an en­ergy spear, hurl­ing it in a way that will make you glad of the Touch con­trollers’ wrist straps, and toss a charge­able ball of light­ning, all the while tele­port­ing be­tween the ar­ray of podi­ums that con­sti­tute your ter­ri­tory. The fin­ished game will fea­ture dif­fer­ent wiz­ard classes and more ways to use the en­vi­ron­ment to your ad­van­tage.

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