Sniper Elite 4
Developer/publisher Rebellion Format PC, PS4, Xbox One Release February 14
The Sniper Elite series has bumbled along under the steam of its scrappy, underdog charm for some years now, but with its latest entry it might just have hit its stride. The first in the series to be entirely self-funded, it sees Rebellion going all out to produce the ultimate version of its singular shooter series.
Already, Sniper Elite 4 feels considerably more polished than its predecessor and offers a genuine sandbox in which to carry out your macabre business. Even the game’s smallest maps weigh in at least three times the size of Sniper Elite 3’ s largest offering. We’re let loose in just a small section of one level during our demo, the area taking in a large military compound, some woodland, patrolling vehicles, and a valley across which spans our target – a wooden bridge.
Though willing, we don’t manage to fell the German construction on this occasion, but that’s because we’re having too much fun toying with the game’s robust stealth and combat systems. The game segues smoothly between these two modes of play, and enemy AI is considerably more readable and determined. It’s also now possible to mantle over and hang off of ledges, pulling soldiers to their doom if they happen to stray into range and lending the open combat a surprising flavour of MGSV as you outmanoeuvre your enemy.