Ob­duc­tion

De­vel­oper/pub­lisher Cyan For­mat PC, Rift Re­lease July 26

EDGE - - DISPATCHES PERSPECTIVE -

Post The Wit­ness, a new game from Myst and Riven creators Robyn and Rand Miller is an in­trigu­ing prospect. In spir­i­tual suc­ces­sor Ob­duc­tion you’re whisked away to more mys­te­ri­ous worlds full of con­trap­tions, omi­nous ar­chi­tec­ture, and a gen­eral sense of un­ease. Two of these worlds, Hun­rath and Kap­tar, are our demo’s fo­cus. The for­mer feels like a prospect­ing town on an alien planet, old wooden build­ings and minecart rails set among red rock cliffs. There are char­ac­ters here, too, pre­sented as flick­er­ing holo­grams, who hint at the rea­sons for their aban­don­ment of this place. And while you can wan­der around in re­al­time, an­other link to Myst comes in the form of an al­ter­na­tive tele­por­ta­tion sys­tem, which makes ex­plor­ing the rust­ing bridges and foggy canyons of Kap­tar a pleas­ant ex­pe­ri­ence via Rift.

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