Developer Warner Bros Publisher Netherrealm Studios Format PS4, Xbox One Release 2017
On first inspection, Injustice 2 seems to have little to justify its sequel status. It looks much the same as its predecessor, and plays almost identically: there are little tweaks here and there, and new characters such as Gorilla Grodd and Supergirl, but our first match in Netherrealm’s second DC-universe fighting game doesn’t make much of an impression.
Then the match ends, and we see Injustice 2 makes one of the most radical innovations in fighting game history: loot drops. And not just of the cosmetic kind, since each piece of arm, leg, chest and head wear carries a buff to some part of your arsenal. In a genre that lives or dies on its character balance it seems to be asking for trouble, especially since gear drops get more powerful the longer you play. Netherrealm’s matchmaking algorithm needs to be faultless for it to work.