Ab­solver

De­vel­oper Slo­clap Pub­lisher De­volver Dig­i­tal For­mat PC, PS4, Xbox One Re­lease 2017

EDGE - - DISPATCHES PERSPECTIVE -

One of the high­lights of this year’s E3, Ab­solver of­fers up a strik­ing mix of el­e­ments in­spired by Dark Souls, Jour­ney and

God Hand. We can think of few head­ier con­coc­tions. Tak­ing place in the ru­ins of the fallen Adal em­pire, play­ers take up the man­tle of prospec­tive Ab­solvers – war­riors seek­ing to main­tain world or­der – and must prove them­selves wor­thy of join­ing the group. You’ll en­counter a mix of NPCs and other wan­der­ing play­ers with whom you can trade, form al­liances, or scrap. You can form a band of up to three play­ers to fight with, tack­ling PVE ex­plo­ration or show­cas­ing your skills in ded­i­cated PVP are­nas. En­coun­ters are weighty and de­lib­er­ate, the cam­era sit­ting just over your shoul­der, and ne­ces­si­tate cau­tion, skill and a lit­tle de­cep­tion. You can feign a move and can­cel out of it, ready to parry your op­po­nent’s at­tack, while a smart sys­tem al­lows you to learn new moves over time.

These moves go into your Com­bat Deck, with which you can build cus­tom, branch­ing com­bos. Each move ends in one of four stances, and which you choose to com­bine will al­ter your fight­ing style and avail­able moves. Bril­liantly, you’ll also have to recog­nise your op­po­nent’s stance to counter in the right di­rec­tion. It’s a lot to take in at first, but once you find your rhythm, Ab­solver is noth­ing less than en­tranc­ing.

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