Possession is nine-tenths of the laws of nature
Possession is nine-tenths of the laws of nature in Lost Ember
Like a gentler, more ecologically minded
Body Harvest, Mooneye Studios’ Lost Ember goes out of its way not to restrict you to a single shell or set of abilities. While the central protagonist of the game is a noblelooking grey wolf, you have the power to possess any animal you encounter amid the ruins of a fallen civilisation. You’ll need to get close to effect the switch, and that will be easier in some cases than in others – birds will require a careful approach, for example. Once possessed, you can control the creature indefinitely, just so long as you are close to other members of the same species.
“The idea to play as animals was one of the first things we settled on, because, well, everybody loves animals,” Mooneye CEO and programmer Tobias Graff tells us. “Some of our biggest inspirations are games like
Journey, Shelter and Everybody’s Gone To The Rapture. We didn’t want to stress the player with fast combat action or hard puzzles, and instead offer ways to have amazing experiences within our world.”
Mooneye plans to launch a Kickstarter campaign in the near future, and hopes to release Lost Ember in 2018.