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Why York­shire re­minds Romero of Id’s home state

EDGE - - KNOWLEDGE | YORKSHIRE GAMES FESTIVAL -

For John Romero, a visit to the York­shire Games Fes­ti­val is a chance for him to visit a games de­vel­op­ment hub he tells us he greatly ad­mires, and a place that re­minds him of the back­drop against which Id Soft­ware es­tab­lished it­self as a first­per­son-shooter pow­er­house. “When you have ten per cent of the UK’s game de­vel­op­ment in one area, it’s a big deal,” he says. “I think it will be sim­i­lar, say, to an Austin game dev con­fer­ence, where there’s a bunch of de­vel­op­ers who have a long his­tory in the in­dus­try, with Ori­gin Sys­tems be­ing founded there in ’83, and Akal­a­beth de­vel­oped in Austin in 1980.”

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