The onscreen prompt to “Destroy” everything in NMS makes me genuinely quite sad. It’s like a fossil fuel company’s filter on the world.
Ed Key @edclef Creator, Proteus The design is: ‘Here’s an infinite procedural world. I hid a game in here, see if you can find it’– Daggerfall, Mercenary,
Elite and NMS. Bennett Foddy @bfod Indie developer Game design secrets: I increased enemy health and damage by 20% the day before ME2 went gold and didn’t tell anyone. Christina Norman @truffle Designer, MassEffect2
Ok, back to NoMan’sSky. At least there I can leave the planet if I discover disgusting indigenous life forms. Chris Kluwe @ChrisWarcraft Retired NFL kicker