GLASS CEIL­ING

EDGE - - MADE OF HONOR -

While Dis­hon­ored drew praise for its strik­ing char­ac­ter de­sign and deep back­sto­ries, there was one area in which it came up a lit­tle short. “We had a lot of women and peo­ple of colour in the game be­fore, but they weren’t in in­ter­est­ing roles,” Smith ad­mits. “Al­most ev­ery woman in the first game was ei­ther a lit­tle girl, queen, pros­ti­tute, witch or ser­vant. So from the DLC for­ward we started hav­ing union bosses, lawyers and gang lead­ers. It’s just one of those things that was an over­sight, I guess. Maybe that’s the wrong word, but we feel bet­ter from the DLC for­ward. And so the women in

Dis­hon­ored2 are much stronger. They’re guard of­fi­cers, gang lead­ers, things like that, but then [they’re also in] more mun­dane jobs, too.”

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