NEARLY, BUT NOT QUITE

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With se­lec­tion comes ex­clu­sion. Out of ev­ery in­no­va­tion that didn’t make the cut, which are the most no­table?

With novel con­trol sys­tems, Wii ap­peared to cre­ate new mar­kets for videogames un­til smart­phones neatly sup­planted it. The N64 con­troller’s stick in­tro­duced ana­logue to con­soles, but have you played Gold­enEye lately? Long de­bates were had about 3dfx’s Voodoo1, the ded­i­cated graph­ics card that es­tab­lished PC’s tech­ni­cal lead over con­soles. There’s Kick­starter, through which de­vel­op­ers could cir­cum­vent pub­lish­ers for a few years, un­til too many prom­ises were bro­ken and only big names started at­tract­ing at­ten­tion. And there’s

Call Of Duty 4, which rein­vig­o­rated the on­line FPS and built an em­pire. All were trans­for­ma­tional, but none quite so much as our fi­nal ten.

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