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Miyake’s in­ten­tion may have been to use a job in the videogame in­dus­try as noth­ing more than a spring­board into book pub­lish­ing, but his choice to join Enix was for­tu­itous. The com­pany’s rel­a­tively small size, cou­pled with its megawatt suc­cess in Dragon Quest, al­lowed Miyake to climb the ranks quickly, giv­ing him the op­por­tu­nity to sup­port new and cre­atively in­vig­o­rat­ing projects such as Bust A Groove, and Treasure’s lost gem Raku­gaki Show­time. Since the merger be­tween Square and Enix, Miyake has prin­ci­pally worked as ex­ec­u­tive pro­ducer on the Dragon Quest series, but his in­volve­ment has stretched into ti­tles as di­verse as Space In­vaders In­fin­ity Gene, Sleep­ing Dogs and even the 2013 Tomb Raider re­boot.

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