Sa­mu­rai low­down


Nioh was an­nounced way back in 2004 as a spinoff to a film, Oni, based on Kuro­sawa’s un­fin­ished script. To put that in con­text, pub­lisher Koei, which had yet to merge with Tecmo, said the game would be com­ing to “the suc­ces­sor to PS2”, since PlayS­ta­tion 3 had yet to be un­veiled. Be­gin­ning life as a JRPG, it was later handed to Dy­nasty War­riors de­vel­oper Omega Force. Team Ninja first got in­volved in 2010, as­sist­ing Omega Force with Nioh’s ac­tion com­po­nent, but the higher-ups weren’t happy. Team Ninja gained full con­trol of the project in 2012, its staff’s love of FromSoft­ware’s Souls games turn­ing Nioh into what it is to­day.

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