Nioh was announced way back in 2004 as a spinoff to a film, Oni, based on Kurosawa’s unfinished script. To put that in context, publisher Koei, which had yet to merge with Tecmo, said the game would be coming to “the successor to PS2”, since PlayStation 3 had yet to be unveiled. Beginning life as a JRPG, it was later handed to Dynasty Warriors developer Omega Force. Team Ninja first got involved in 2010, assisting Omega Force with Nioh’s action component, but the higher-ups weren’t happy. Team Ninja gained full control of the project in 2012, its staff’s love of FromSoftware’s Souls games turning Nioh into what it is today.