SpyParty missed out to Minecraft, but its cre­ator didn’t mind


When Minecraft won the IGF’s Grand Prize in 2011, one of the games it beat was Chris Hecker’s SpyParty: a smart, in-de­vel­op­ment asym­met­ri­cal mul­ti­player game about a sniper and a spy. It had limited art at the time, only a small au­di­ence, and might have ben­e­fited from the ex­tra at­ten­tion and money. Yet Hecker, who pre­vi­ously worked at Maxis on Spore, doesn’t mind that Minecraft walked away with the gong. “Of course SpyParty should have lost to Minecraft!“he says. “I mean, it’s Minecraft! I think the IGF should try to pick the best in­die games in each cat­e­gory, and not re­ally con­sider whether the game needs the help.”

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