Keeping an eye on the coin-op gaming scene
While Play Mechanix’s The Walking Dead lightgun game distinguishes itself from Sega’s House Of The Dead series in plenty of ways, the most noticeable is a pair of hulking, mounted crossbow controllers. The units sport a chunky stock and trigger at the rear, and a robust – though easy-to-use – double-sided lever for reloading. While bolts constitute your basic ammo, the game also arms you with hatchets, knives, hammers, explosive and incendiary projectiles, and even a nailgun. As should always be the case, zombies only expire if you land a headshot, which makes Play Mechanix’s introduction of bullettime sections particularly helpful. In some sequences you might need to rescue survivors, with a few seconds to neutralise the approaching undead threat without harming the people in danger. In another section, you must quickly target explosive gas canisters tossed into a crowd of zombies by an ally in order to clear the way.
The game runs on a 1080p display at 60fps, and even makes use of HDR effects, while a dynamic ambient lighting system ups the atmosphere inside the sitdown cabinet. It’ll be shuffling its way into arcades soon.
Game TheWalkingDead Manufacturer Play Mechanix