The re­turn of the first Dead Ris­ing’s hero Frank West means a re­turn of his cam­era, and while you can still snap scenes – and self­ies – of comic vi­o­lence in ex­change for a chunk of Pres­tige Points, Cap­com Van­cou­ver has de­vised plenty of other ways for you to use it. The most com­mon is an in­ves­ti­ga­tion, where you sur­vey a scene for ev­i­dence us­ing ei­ther the reg­u­lar lens, a nightvi­sion at­tach­ment, or the Spec­trum An­a­lyzer, a sort of UV fil­ter which re­veals hand­prints or ac­cess codes that grant en­try to se­cret rooms. Clearly in­tended to break up the pace, it’s a lit­tle de­flat­ing that Cap­com Van­cou­ver has taken Dead Ris­ing’s defin­ing me­chanic and used it to im­ple­ment the thou­sandth De­tec­tive Mode homage of the year.

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