THE CLIMB

EDGE - - KNOWLEDGE OCULUS TOUCH -

Cry­tek’s ver­tigo-in­duc­ing game was some­thing of a dis­ap­point­ment at Rift’s launch, but a climb­ing sim­u­la­tor is nat­u­rally im­proved im­mea­sur­ably by be­ing able to use your own hands to reach out for hand­holds, in­stead of us­ing a stan­dard con­troller. A note of cau­tion, though: the low of ceil­ing, or dan­gly of light fit­ting, may want to think care­fully be­fore click­ing the buy but­ton.

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