While checkpoint saving still takes place, Resident Evil VII: Biohazard has dropped the frustrating autosave system of the past two main instalments and returns to the save locations of earlier games. Instead of a typewriter, however, here you use a cassette deck. As with Resident Evil 4, you can save as often as you want, and sometimes it’s sensible to trek back from the brink of a new area in order to juggle your inventory, mop up items from preceding areas, and make sure you’re ready to tackle whatever the game throws at you next. Once you’ve finished the game, Madhouse difficulty unlocks. In this mode, enemies are considerably tougher and more aggressive, checkpoints are reduced, and you can only save by using a cassette – placing further strain on your inventory.