DICK MOVES

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Bat­man has a few crime scenes to in­ves­ti­gate, re­con­struct­ing events from the vis­i­ble ev­i­dence left be­hind with the aid of some por­ta­ble Bat-tech. You’re asked to high­light the rel­e­vant clues and link them to­gether, al­though the con­nec­tions are of­ten so ob­vi­ous as to ren­der the process mean­ing­less, while mak­ing the world’s greatest de­tec­tive look pos­i­tively slow on the up­take. Other links re­quire ques­tion­able leaps of logic: who knew Al­fred was so handy with a pool cue?

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