SUPER MARIO ODYSSEY
Developer/publisher Nintendo Origin Japan Release Winter
Shigeru Miyamoto admits there’s a push and pull with Nintendo’s approach to Mario games; that after the development of Super Mario 64 and Sunshine, the company felt it had been focusing too squarely on skilled players, so the likes of Galaxy and 3D World were aimed at a more casual audience. Nintendo is targeting the former group with Odyssey, which sees Mario explore the open – and jarringly realistic – sandbox of New Donk City. Clearly modelled on New York, it’s perhaps the strangest setting for any Mario game to date, but airship travel will take the plumber to more familiar fantastical surroundings. Meanwhile, Mario’s hat has grown a pair of eyes and has greater mechanical import – it’s throwable and can be used either as a weapon or a makeshift platform. Odyssey is already essential; if only it had been ready for launch.