De­vel­oper/ pub­lisher David OReilly For­mat PC, PS4 Ori­gin US Re­lease TBA


Film­maker David OReilly made the videogame se­quences for Spike Jonze’s 2013 flick Her, so a move into game devel­op­ment was the next log­i­cal next step. But per­haps he might’ve started with some­thing more straight­for­ward. In Ev­ery­thing, as OReilly puts it, “If you can see it, you can be it” – a prob­lem for com­mer­cial game en­gines, which ex­pect ob­jects to be static and non-in­ter­ac­tive. De­tails are scant, but Ev­ery­thing is al­ready fas­ci­nat­ing, if only for its premise.

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