EVEN FLOW

Walk­ing the tightrope be­tween old and new

EDGE - - KNOWLEDGE XBOX GAME PASS -

In as­sem­bling the Game Pass cat­a­logue, Mi­crosoft must strike a fine bal­ance: games must be high­pro­file enough to at­tract sub­scribers, but not so new that they risk harm­ing the sales of new games. Does De­sphande see a time when brand-new, full­price games launch day and date on Game Pass and at re­tail? “We don’t think of new re­leases as be­ing off lim­its,” he says. “What we are com­mit­ted to is that all the games in the cat­a­logue are great. At the right time, based on var­i­ous balanc­ing acts, we will in­tro­duce new re­leases af­ter a pe­riod of time. What gamers care about are great ti­tles, not nec­es­sar­ily how old or new they are.”

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