Any competitive game worth its salt should offer its players room to develop defensive strategies, and
Catherine is no different. The sidle defence involves moving around the outside of the structure while hanging on. You’re still occupying a space, and can’t be hit with a pillow attack, and because you’re not standing on a block, your opponent can’t push the floor out from beneath you. Alternatively, you can try to command the top of a T-block shape. Finally, there’s the ‘option select’: when a player pulls a block outwards with nothing behind them, they can knock down opponents when they drop into the hanging position.