Andromeda’s co-op multiplayer mode mirrors its counterpart in Mass Effect 3 in many respects. You and your team take on waves of enemies in small, cover-packed arenas, sometimes with other objectives to complete along the way. New character classes, weapons and upgrades are unlocked through loot boxes, which can either be earned at a relatively rapid pace or bought for real money. Andromeda’s fundamentally strong combat system is shown in a flattering light here, with the new movement abilities permitting more dramatic acts of heroism than were possible in Mass Effect 3. Your success or failure in multiplayer feeds acquired resources back into the singleplayer campaign, though it has little bearing on the overall arc of the story.