The promise of procedural generation is practically infinite worlds to visit and explore. The reality in Lego Worlds can be a little messy. Forms made from bricks can blend into others, such as in the Junkyard Jungle biome, which features stacks of junk cars, shipping containers and giant tyres. Props will be incongruously scattered with little reason: Junkyard Jungle is strewn with drum kits, diggers and DJ setups. Naturally, if you don’t like a world you can jet off and generate a new one, but even in ideal conditions the tangles of enemies and questgivers can lead to situations where you’re being beaten up by a swamp monster while being rewarded for completing a quest. You’ll also follow many beacons only to find nothing on the surface because they’re frustratingly indicating chests hidden far below.